DONeRF: Towards Real‐Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networks T Neff, P Stadlbauer, M Parger, A Kurz, JH Mueller, CRA Chaitanya, ... Computer Graphics Forum 40 (4), 45-59, 2021 | 331 | 2021 |
Human upper-body inverse kinematics for increased embodiment in consumer-grade virtual reality M Parger, JH Mueller, D Schmalstieg, M Steinberger Proceedings of the 24th ACM symposium on virtual reality software and …, 2018 | 82 | 2018 |
Shading atlas streaming JH Mueller, P Voglreiter, M Dokter, T Neff, M Makar, M Steinberger, ... SIGGRAPH Asia 2018, 2018 | 45 | 2018 |
Parallel generation of architecture on the GPU M Steinberger, M Kenzel, B Kainz, J Müller, W Peter, D Schmalstieg Computer graphics forum 33 (2), 73-82, 2014 | 42 | 2014 |
PanoVC: Pervasive telepresence using mobile phones JH Mueller, T Langlotz, H Regenbrecht 2016 IEEE International Conference on Pervasive Computing and Communications …, 2016 | 39 | 2016 |
Temporally adaptive shading reuse for real-time rendering and virtual reality JH Mueller, T Neff, P Voglreiter, M Steinberger, D Schmalstieg ACM Transactions on Graphics (TOG) 40 (2), 1-14, 2021 | 28 | 2021 |
The broker queue: A fast, linearizable fifo queue for fine-granular work distribution on the gpu B Kerbl, M Kenzel, JH Mueller, D Schmalstieg, M Steinberger Proceedings of the 2018 International Conference on Supercomputing, 76-85, 2018 | 24 | 2018 |
Effect-based multi-viewer caching for cloud-native rendering A Weinrauch, W Tatzgern, P Stadlbauer, A Crickx, J Hladky, A Coomans, ... ACM Transactions on Graphics (TOG) 42 (4), 1-16, 2023 | 6 | 2023 |
Meshlets and How to Shade Them: A Study on Texture‐Space Shading T Neff, JH Mueller, M Steinberger, D Schmalstieg Computer Graphics Forum 41 (2), 277-287, 2022 | 6 | 2022 |
Optimal orderings of k-subsets for star identification JH Mueller, C Sánchez-Sánchez, LF Simőes, D Izzo 2016 IEEE Symposium Series on Computational Intelligence (SSCI), 1-8, 2016 | 5 | 2016 |
Real‐time Neural Rendering of Dynamic Light Fields A Coomans, EA Dominci, C Döring, JH Mueller, J Hladky, M Steinberger Computer Graphics Forum 43 (2), e15014, 2024 | 3 | 2024 |
Methods and apparatus for adaptive object space shading JH Mueller, T Neff, D Schmalstieg US Patent App. 16/414,674, 2020 | 3 | 2020 |
Human Upper-Body Inverse Kinematics for Increased Embodiment in Consumer-Grade Virtual Reality (VRST’18). Association for Computing Machinery, New York, NY, USA, Article 23, 10 … M Parger, JH Mueller, D Schmalstieg, M Steinberger | 3 | 2018 |
Radiance Caching with On-Surface Caches for Real-Time Global Illumination W Tatzgern, A Weinrauch, P Stadlbauer, JH Mueller, M Winter, ... Proceedings of the ACM on Computer Graphics and Interactive Techniques 7 (3 …, 2024 | 1 | 2024 |
Trim Regions for Online Computation of From-Region Potentially Visible Sets P Voglreiter, B Kerbl, A Weinrauch, JH Mueller, T Neff, M Steinberger, ... ACM Transactions on Graphics (TOG) 42 (4), 1-15, 2023 | 1 | 2023 |
Shading atlas streaming demonstration JH Mueller, T Neff, P Voglreiter, M Makar, M Steinberger, D Schmalstieg ACM SIGGRAPH 2019 Emerging Technologies, 1-2, 2019 | 1 | 2019 |
Darioizzo/audi: Update third party dependencies D Izzo, F Biscani, C Sánchez, J Müller, M Heddes Zenodo, 2019 | 1 | 2019 |
A scalable queue for work distribution on gpus B Kerbl, J Müller, M Kenzel, D Schmalstieg, M Steinberger ACM SIGPLAN Notices 53 (1), 401-402, 2018 | 1 | 2018 |
Meshlet shading atlas T Neff, JH Müller, M Steinberger, D Schmalstieg US Patent 12,136,166, 2024 | | 2024 |
Gradient-based Weight Density Balancing for Robust Dynamic Sparse Training M Parger, A Ertl, P Eibensteiner, JH Mueller, M Winter, M Steinberger arXiv preprint arXiv:2210.14012, 2022 | | 2022 |