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Antonio A. Sánchez-Ruiz
Antonio A. Sánchez-Ruiz
Associate Professor of Computer Science, Complutense University of Madrid
Verified email at ucm.es - Homepage
Title
Cited by
Cited by
Year
Building CBR systems with jCOLIBRI
B Díaz-Agudo, PA González-Calero, JA Recio-García, ...
Science of Computer Programming 69 (1-3), 68-75, 2007
1502007
Personality aware recommendations to groups
JA Recio-Garcia, G Jimenez-Diaz, AA Sanchez-Ruiz, B Diaz-Agudo
Proceedings of the third ACM conference on Recommender systems, 325-328, 2009
1292009
Towards a decentralized process for scientific publication and peer review using blockchain and IPFS
A Tenorio-Fornés, V Jacynycz, D Llop-Vila, A Sánchez-Ruiz, S Hassan
762019
Betfunding: A distributed bounty-based crowdfunding platform over ethereum
V Jacynycz, A Calvo, S Hassan, AA Sánchez-Ruiz
Distributed computing and artificial intelligence, 13th international …, 2016
492016
Decentralizing science: Towards an interoperable open peer review ecosystem using blockchain
Á Tenorio-Fornés, EP Tirador, AA Sánchez-Ruiz, S Hassan
Information Processing & Management 58 (6), 102724, 2021
442021
jCOLIBRI 1.0 in a nutshell. A software tool for designing CBR systems
JA Recio, A Sánchez, B Díaz-Agudo, P González-Calero
10th UKCBR Workshop Proceedings, 1-11, 2005
442005
Dynamic difficulty adjustment in tetris
D Lora, AA Sánchez-Ruiz, PA González-Calero, MA Gómez-Martín
The Twenty-Ninth International Flairs Conference, 2016
362016
Measuring similarity in description logics using refinement operators
AA Sánchez-Ruiz, S Ontanón, PA González-Calero, E Plaza
International Conference on Case-Based Reasoning, 289-303, 2011
282011
Lessons Learnt in the Development of a CBR Framework
JA Recio-Garcıa, B Dıaz-Agudo, AA Sanchez-Ruiz, PA González-Calero
Proceedings of the 11th UK Workshop on Case-Based Reasoning, 2006
262006
A machine learning approach to predict the winner in StarCraft based on influence maps
AA Sánchez-Ruiz, M Miranda
Entertainment Computing 19, 29-41, 2017
232017
Time series and case-based reasoning for an intelligent tetris game
DS Lora Ariza, AA Sánchez-Ruiz, PA González-Calero
Case-Based Reasoning Research and Development: 25th International Conference …, 2017
212017
Combining expert knowledge and learning from demonstration in real-time strategy games
R Palma, AA Sánchez-Ruiz, MA Gómez-Martín, PP Gómez-Martín, ...
International Conference on Case-Based Reasoning, 181-195, 2011
192011
Refinement-based similarity measure over DL conjunctive queries
AA Sánchez-Ruiz, S Ontanón, PA González-Calero, E Plaza
Case-Based Reasoning Research and Development: 21st International Conference …, 2013
182013
Least common subsumer trees for plan retrieval
AA Sánchez-Ruiz, S Ontanón
Case-Based Reasoning Research and Development: 22nd International Conference …, 2014
162014
Game AI for a Turn-based Strategy Game with Plan Adaptation and Ontology-based retrieval
A Sanchéz-Ruiz, S Lee-Urban, H Muñoz-Avila, B Díaz-Agudo, ...
152007
Similarity metrics from social network analysis for content recommender systems
G Jimenez-Diaz, PP Gómez-Martín, MA Gómez-Martín, AA Sánchez-Ruiz
AI Communications 30 (3-4), 223-234, 2017
142017
A Neuroevolution Approach to Imitating Human-Like Play in Ms. Pac-Man Video Game.
M Miranda, AA Sánchez-Ruiz, F Peinado
CoSECivi, 113-124, 2016
142016
Abstraction in knowledge-rich models for case-based planning
AA Sánchez-Ruiz, PA González-Calero, B Díaz-Agudo
International Conference on Case-Based Reasoning, 313-327, 2009
142009
A CBR approach for imitating human playing style in Ms. Pac-Man video game
M Miranda, AA Sánchez-Ruiz, F Peinado
Case-Based Reasoning Research and Development: 26th International Conference …, 2018
132018
Character-Position Arithmetic for Analogy Questions between Word Forms.
Y Lepage
ICCBR (Workshops), 23-32, 2017
122017
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