Providing haptics to walls & heavy objects in virtual reality by means of electrical muscle stimulation P Lopes, S You, LP Cheng, S Marwecki, P Baudisch Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems …, 2017 | 336 | 2017 |
Haptic pivot: On-demand handhelds in vr R Kovacs, E Ofek, M Gonzalez Franco, AF Siu, S Marwecki, C Holz, ... Proceedings of the 33rd Annual ACM Symposium on User Interface Software and …, 2020 | 107 | 2020 |
iturk: Turning passive haptics into active haptics by making users reconfigure props in virtual reality LP Cheng, L Chang, S Marwecki, P Baudisch Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems …, 2018 | 83 | 2018 |
Virtualspace-overloading physical space with multiple virtual reality users S Marwecki, M Brehm, L Wagner, LP Cheng, FF Mueller, P Baudisch Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems …, 2018 | 75 | 2018 |
Mutual human actuation LP Cheng, S Marwecki, P Baudisch Proceedings of the 30th Annual ACM Symposium on User Interface Software and …, 2017 | 65 | 2017 |
Mise-unseen: Using eye tracking to hide virtual reality scene changes in plain sight S Marwecki, AD Wilson, E Ofek, M Gonzalez Franco, C Holz Proceedings of the 32nd Annual ACM Symposium on User Interface Software and …, 2019 | 58 | 2019 |
Encouraging collaboration in hybrid therapy games for autistic children S Marwecki, R Rädle, H Reiterer CHI'13 Extended Abstracts on Human Factors in Computing Systems, 469-474, 2013 | 39 | 2013 |
Scenograph: Fitting real-walking vr experiences into various tracking volumes S Marwecki, P Baudisch Proceedings of the 31st Annual ACM Symposium on User Interface Software and …, 2018 | 35 | 2018 |
DualPanto: a haptic device that enables blind users to continuously interact with virtual worlds O Schneider, J Shigeyama, R Kovacs, TJ Roumen, S Marwecki, ... Proceedings of the 31st annual ACM symposium on user interface software and …, 2018 | 23 | 2018 |
Using eye tracking to hide virtual reality scene changes in plain sight AD Wilson, SL Marwecki, E Ofek, C Holz US Patent 10,976,816, 2021 | 7 | 2021 |
Mise-unseen S Marwecki, AD Wilson, E Ofek, MG Franco, C Holz Proceedings of the 32nd Annual ACM Symposium on User Interface Software and …, 2019 | 1 | 2019 |
Technical Report: Fall Retreat 2018 C Adriano, T Bleifuß, LP Cheng, K Diba, A Fricke, A Grapentin, R Kovacs, ... Universitätsverlag Potsdam, 2019 | 1 | 2019 |
Goal-oriented feedback on motor behavior in virtual reality based stroke therapy: A case study using the rehabilitation gaming system S Marwecki, BR Ballester, E Duarte, PFMJ Verschure Edorium Journal of Disability and Rehabilitation 3, 36-45, 2017 | 1 | 2017 |
Virtualizing physical space S Marwecki Bildhafte Räume, begehbare Bilder, 111-124, 2022 | | 2022 |
The effect of goal-oriented feedback on motor behavior SL Marwecki | | 2015 |
Enhancing Motivation in Hybrid Therapy Games for ASD S Marwecki, R Rädle, H Reiterer | | 2014 |
iTurk LP Cheng, L Chang, S Marwecki, P Baudisch Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems …, 0 | | |