Vincent Corruble
Vincent Corruble
LIP6, Sorbonne Université (UPMC, Paris 6)
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Algorithmes génétiques: exploration, optimisation et apprentissage automatique
DE Goldberg, V Corruble, JG Ganascia, J Holland
Addison-Wesley France, 1994
Predicting recovery in patients suffering from traumatic brain injury by using admission variables and physiological data: a comparison between decision tree analysis and …
PJD Andrews, DH Sleeman, PFX Statham, A McQuatt, V Corruble, ...
Journal of neurosurgery 97 (2), 326-336, 2002
Recent advances on multi-agent patrolling
A Almeida, G Ramalho, H Santana, P Tedesco, T Menezes, V Corruble, ...
Advances in Artificial Intelligence–SBIA 2004, 474-483, 2004
Multi-agent patrolling with reinforcement learning
H Santana, G Ramalho, V Corruble, B Ratitch
Proceedings of the Third International Joint Conference on Autonomous Agents …, 2004
A comparison of decision tree classifiers with backpropagation neural networks for multimodal classification problems
DE Brown, V Corruble, CL Pittard
Pattern Recognition 26 (6), 953-961, 1993
Extending reinforcement learning to provide dynamic game balancing
G Andrade, G Ramalho, H Santana, V Corruble
Proceedings of the Workshop on Reasoning, Representation, and Learning in …, 2005
Simulation of the dynamics of nonplayer characters' emotions and social relations in games
M Ochs, N Sabouret, V Corruble
IEEE Transactions on Computational Intelligence and AI in Games 1 (4), 281-297, 2009
Dynamic game balancing: An evaluation of user satisfaction
G Andrade, G Ramalho, AS Gomes, V Corruble
Artificial Intelligence and Interactive Digital Entertainment (AAAI), 2006, 3-8, 2006
Challenge-sensitive action selection: an application to game balancing
G Andrade, G Ramalho, H Santana, V Corruble
Intelligent Agent Technology, IEEE/WIC/ACM International Conference on, 194-200, 2005
Automatic computer game balancing: a reinforcement learning approach
G Andrade, G Ramalho, H Santana, V Corruble
Proceedings of the fourth international joint conference on Autonomous …, 2005
Dynamic level of detail for large scale agent-based urban simulations
L Navarro, F Flacher, V Corruble
The 10th International Conference on Autonomous Agents and Multiagent …, 2011
Bootstrapping the learning process for the semi-automated design of challenging game AI
C Madeira, V Corruble, G Ramalho, B Ratitch
Proceedings of the AAAI-04 Workshop on Challenges in Game Artificial …, 2004
Induction and the discovery of the causes of scurvy: a computational reconstruction
V Corruble, JG Ganascia
Artificial intelligence 91 (2), 205-223, 1997
Discovering rich navigation patterns on a web site
K Chevalier, C Bothorel, V Corruble
Discovery Science, 62-75, 2003
A Flexible Approach to Multi-Level Agent-Based Simulation with the Mesoscopic Representation
L Navarro, V Corruble, F Flacher, JD Zucker
Proceedings of the 2013 international conference on Autonomous agents and …, 2013
Designing a reinforcement learning-based adaptive AI for large-scale strategy games
C Madeira, V Corruble, G Ramalho
Proceedings of the 2nd artificial intelligence and interactive digital …, 2006
An emotional model for synthetic characters with personality
K Sehaba, N Sabouret, V Corruble
International Conference on Affective Computing and Intelligent Interaction …, 2007
An Evaluation of the COR-E Computational Model for Affective Behaviors
S Campano, N Sabouret, E de Sevin, V Corruble
Proceedings of the 2013 international conference on Autonomous agents and …, 2013
Acquiring the preferences of new users in recommender systems-the role of item controversy
I Sampaio, G Ramalho, V Corruble, R Prudêncio
Proceedings of the ECAI 2006 Workshop on Recommender Systems, 107-110, 2006
Simulation de la dynamique des émotions et des relations sociales de personnages virtuels
M Ochs, N Sabouret, V Corruble
Revue des Sciences et Technologies de l'Information-Série RIA: Revue d …, 2009
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