Bradford Mott
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Integrating learning, problem solving, and engagement in narrative-centered learning environments
JP Rowe, LR Shores, BW Mott, JC Lester
International Journal of Artificial Intelligence in Education 21 (1-2), 115-133, 2011
Problem solving and game-based learning: Effects of middle grade students' hypothesis testing strategies on learning outcomes
HA Spires, JP Rowe, BW Mott, JC Lester
Journal of Educational Computing Research 44 (4), 453-472, 2011
Modeling self-efficacy in intelligent tutoring systems: An inductive approach
SW McQuiggan, BW Mott, JC Lester
User modeling and user-adapted interaction 18, 81-123, 2008
Designing game-based learning environments for elementary science education: A narrative-centered learning perspective
JC Lester, HA Spires, JL Nietfeld, J Minogue, BW Mott, EV Lobene
Information Sciences 264, 4-18, 2014
Conversational agents
J Lester, K Branting, B Mott
The practical handbook of internet computing, 220-240, 2004
Towards narrative-centered learning environments
BW Mott, CB Callaway, LS Zettlemoyer, SY Lee, JC Lester
Proceedings of the 1999 AAAI fall symposium on narrative intelligence, 78-82, 1999
Methods, systems, and computer program products for providing automated customer service via an intelligent virtual agent that is trained using customer-agent conversations
W Bares, B Mott, L Zettlemoyer, J Lester
US Patent 7,305,345, 2007
Modeling learner affect with theoretically grounded dynamic Bayesian networks
J Sabourin, B Mott, JC Lester
Affective Computing and Intelligent Interaction: 4th International …, 2011
U-director: a decision-theoretic narrative planning architecture for storytelling environments
BW Mott, JC Lester
Proceedings of the fifth international joint conference on Autonomous agents …, 2006
When off-task is on-task: The affective role of off-task behavior in narrative-centered learning environments
J Sabourin, JP Rowe, BW Mott, JC Lester
Artificial Intelligence in Education: 15th International Conference, AIED …, 2011
Detecting and addressing frustration in a serious game for military training
JA DeFalco, JP Rowe, L Paquette, V Georgoulas-Sherry, K Brawner, ...
International Journal of Artificial Intelligence in Education 28, 152-193, 2018
Crystal island: A narrative-centered learning environment for eighth grade microbiology
J Rowe, B Mott, S McQuiggan, J Robison, S Lee, J Lester
workshop on intelligent educational games at the 14th international …, 2009
Integrating learning and engagement in narrative-centered learning environments
JP Rowe, LR Shores, BW Mott, JC Lester
Intelligent Tutoring Systems: 10th International Conference, ITS 2010 …, 2010
Understanding and predicting student self-regulated learning strategies in game-based learning environments
JL Sabourin, LR Shores, BW Mott, JC Lester
International Journal of Artificial Intelligence in Education 23, 94-114, 2013
Player Goal Recognition in Open-World Digital Games with Long Short-Term Memory Networks.
W Min, BW Mott, JP Rowe, B Liu, JC Lester
IJCAI, 2590-2596, 2016
Serious games get smart: Intelligent game-based learning environments
JC Lester, EY Ha, SY Lee, BW Mott, JP Rowe, JL Sabourin
AI Magazine 34 (4), 31-45, 2013
Normalizing electronic communications using a neural-network normalizer and a neural-network flagger
SP Leeman-Munk, W Min, BW Mott, IIJC Lester, JA Cox
US Patent 9,552,547, 2017
Deep learning-based goal recognition in open-ended digital games
W Min, E Ha, J Rowe, B Mott, J Lester
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2014
Probabilistic goal recognition in interactive narrative environments
B Mott, S Lee, J Lester
Proceedings of the National Conference on Artificial Intelligence 21 (1), 187, 2006
An integrated scenario management strategy
TA Alspaugh, AI Antón, T Barnes, BW Mott
Proceedings IEEE International Symposium on Requirements Engineering (Cat …, 1999
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