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Beste Ozcan
Beste Ozcan
Postdoc in design, Institute of Cognitive Sciences and Technologies, CNR
Dirección de correo verificada de istc.cnr.it - Página principal
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The progressive intertwinement between design, human needs and the regulation of care technology: the case of lower-limb exoskeletons
E Fosch-Villaronga, B Özcan
International Journal of Social Robotics 12 (4), 959-972, 2020
412020
Transitional wearable companions: a novel concept of soft interactive social robots to improve social skills in children with autism spectrum disorder
B Özcan, D Caligiore, V Sperati, T Moretta, G Baldassarre
International Journal of Social Robotics 8, 471-481, 2016
352016
What Social Robots Can and Should Do: Proceedings of Robophilosophy 2016/TRANSOR 2016
J Seibt, M Nørskov, SS Andersen
IOS Press, 2016
232016
Acceptability of the Transitional Wearable Companion “+me” in Children With Autism Spectrum Disorder: A Comparative Pilot Study
V Sperati, B Özcan, L Romano, T Moretta, S Scaffaro, N Faedda, ...
Frontiers in Psychology 11, 951, 2020
152020
Emotional design and human-robot interaction
M Saraiva, H Ayanoğlu, B Özcan
Emotional Design in Human-Robot Interaction: Theory, Methods and …, 2019
112019
An interdisciplinary approach to improving cognitive human-robot interaction–a novel emotion-based model
WSR Can, SDJ Seibt
What Social Robots Can and Should Do: Proceedings of Robophilosophy 2016 …, 2016
102016
Interactive soft toys to support social engagement through sensory-motor plays in early intervention of kids with special needs
B Ozcan, V Sperati, F Giocondo, M Schembri, G Baldassarre
Proceedings of the 21st Annual ACM Interaction Design and Children …, 2022
62022
Designing socially assistive robot (sar) for cognitive child-robot interaction (ccri) with children with autism spectrum disorder-the case of “+ me
B Ozcana, D Caligiorea, E Fosch-Villarongab, V Speratia, T Morettac, ...
2nd International Conference on Social Robots in Therapy & Education, 2016
52016
Motivating Children with Autism to Communicate and Interact Socially Through the “+ me” Wearable Device
B Özcan, V Sperati, D Caligiore, G Baldassarre
Forme precoci di umorismo: un modello di sviluppo, 59, 2014
52014
Leveraging curiosity to encourage social interactions in children with Autism Spectrum Disorder: preliminary results using the interactive toy PlusMe
F Giocondo, N Faedda, G Cavalli, V Sperati, B Ozcan, F Giovannone, ...
CHI Conference on Human Factors in Computing Systems Extended Abstracts, 1-7, 2022
42022
CASPER project: Social pet robots facilitating tasks in therapies with children with ASD
D Curley, A Barco, S Pico, P Gallego, D Zervas, C Angulo Bahón, ...
42017
H+ design: time, space, human, machine
B Özcan
Common Ground Research Networks, 2019
32019
Acceptability of Transitional Wearable Companion +me in typical children: a pilot study
V Sperati, B Ozcan, L Romano, T Moretta, N Aliberti, G Baldassarre
submitted to Frontiers in Psychology, 2018
32018
Multi-sensory Wearable Bio-feedback Pillow to Enhance Genuine Feeling of Intimate Connection
B Ozcan, V Sperati, F Giocondo, M Schembri, G Baldassarre
Proceedings of the Seventeenth International Conference on Tangible …, 2023
22023
A Novel System Based on a Smart Toy Responding to Child’s Facial Expressions: Potential Use in Early Treatment of Autism Spectrum Disorders
F Montedori, FR Mattei, B Özcan, M Schembri, V Sperati, G Baldassarre
International Conference on Human-Computer Interaction, 188-196, 2022
22022
“X-8”: An Experimental Interactive Toy to Support Turn-Taking Games in Children with Autism Spectrum Disorders
B Özcan, V Sperati, F Giocondo, G Baldassarre
International Conference on Human-Computer Interaction, 233-239, 2021
22021
Lokahi: The Wearable Body Pillow to Foster an Intimate Interaction Between Two Users Through Their Heartbeat Awareness
B Özcan, V Sperati
HCI International 2020–Late Breaking Posters: 22nd International Conference …, 2020
22020
Cosa Accadrebbe Se...: Il Manifesto sul Human Design.
B Özcan
I+ Diseño: revista internacional de investigación, innovación y desarrollo …, 2014
22014
Are Designers Ready for the Future? A Cross-Cultural Probe Test
R Özcan, B., Almendra
International Conference of Education, Research and Innovation, IATED …, 2015
1*2015
Co-designing play activities and monitoring tools with smart interactive toys to support early intervention in Autism Spectrum Disorder and comparable neurodevelopmental conditions
B Ozcan, V Sperati, F Giocondo, J Tyska Carvalho, G Baldassarre
Proceedings of the 22nd Annual ACM Interaction Design and Children …, 2023
2023
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