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Henrique Galvan Debarba
Henrique Galvan Debarba
Flashbulb Games
Verified email at flashbulbgames.com
Title
Cited by
Cited by
Year
Characterizing first and third person viewpoints and their alternation for embodied interaction in virtual reality
H Galvan Debarba, S Bovet, R Salomon, O Blanke, B Herbelin, R Boulic
PloS one 12 (12), e0190109, 2017
2072017
The role of modularity in sustainable design: A systematic review
M Sonego, MES Echeveste, HG Debarba
Journal of cleaner production 176, 196-209, 2018
1672018
Characterizing asymmetric collaborative interactions in virtual and augmented realities
JG Grandi, HG Debarba, A Maciel
2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 127-135, 2019
1442019
Characterizing embodied interaction in first and third person perspective viewpoints
HG Debarba, E Molla, B Herbelin, R Boulic
2015 IEEE symposium on 3D user interfaces (3DUI), 67-72, 2015
1192015
The critical role of self-contact for embodiment in virtual reality
S Bovet, HG Debarba, B Herbelin, E Molla, R Boulic
IEEE Transactions on Visualization and Computer Graphics 24 (4), 1428-1436, 2018
732018
Repair of electronic products: Consumer practices and institutional initiatives
M Sonego, MES Echeveste, HG Debarba
Sustainable Production and Consumption 30, 556-565, 2022
552022
Design and assessment of a collaborative 3D interaction technique for handheld augmented reality
JG Grandi, HG Debarba, I Bemdt, L Nedel, A Maciel
2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 49-56, 2018
522018
Design and evaluation of a handheld-based 3d user interface for collaborative object manipulation
JG Grandi, HG Debarba, L Nedel, A Maciel
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems …, 2017
502017
A hand‐eye calibration method for augmented reality applied to computer‐assisted orthopedic surgery
ME de Oliveira, HG Debarba, A Lädermann, S Chagué, C Charbonnier
The international journal of medical robotics and computer assisted surgery …, 2019
462019
Lop-cursor: Fast and precise interaction with tiled displays using one hand and levels of precision
H Debarba, L Nedel, A Maciel
2012 IEEE Symposium on 3D User Interfaces, 125-132, 2012
442012
Watching videos together in social virtual reality: An experimental study on user's QoE
F De Simone, J Li, HG Debarba, A El Ali, SNB Gunkel, P Cesar
2019 IEEE Conference on virtual reality and 3d user interfaces (VR), 890-891, 2019
432019
Self-attribution of distorted reaching movements in immersive virtual reality
HG Debarba, R Boulic, R Salomon, O Blanke, B Herbelin
Computers & Graphics 76, 142-152, 2018
412018
Efficient liver surgery planning in 3D based on functional segment classification and volumetric information
HG Debarba, DJ Zanchet, D Fracaro, A Maciel, AN Kalil
2010 Annual International Conference of the IEEE Engineering in Medicine and …, 2010
402010
Disambiguation canvas: A precise selection technique for virtual environments
HG Debarba, JG Grandi, A Maciel, L Nedel, R Boulic
Human-Computer Interaction–INTERACT 2013: 14th IFIP TC 13 International …, 2013
362013
On the plausibility of virtual body animation features in virtual reality
HG Debarba, S Chagué, C Charbonnier
IEEE Transactions on Visualization and Computer Graphics 28 (4), 1880-1893, 2020
302020
Egocentric mapping of body surface constraints
E Molla, HG Debarba, R Boulic
IEEE transactions on visualization and computer graphics 24 (7), 2089-2102, 2017
272017
Embodied interaction using non-planar projections in immersive virtual reality
HG Debarba, S Perrin, B Herbelin, R Boulic
Proceedings of the 21st ACM Symposium on Virtual Reality Software and …, 2015
222015
Agency deficits in a human genetic model of schizophrenia: insights from 22q11DS patients
R Salomon, OA Kannape, HG Debarba, M Kaliuzhna, M Schneider, ...
Schizophrenia bulletin 48 (2), 495-504, 2022
212022
Content format and quality of experience in virtual reality
HG Debarba, M Montagud, S Chagué, JGL Herrero, I Lacosta, SF Langa, ...
Multimedia Tools and Applications 83 (15), 46481-46506, 2024
202024
Augmented reality visualization of joint movements for physical examination and rehabilitation
HG Debarba, ME De Oliveira, A Lädermann, S Chagué, C Charbonnier
2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 537-538, 2018
192018
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