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Daniel Gardner
Daniel Gardner
Robert Gordon University - School of Computing, Engineering, and Technology
Dirección de correo verificada de rgu.ac.uk - Página principal
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Chat speed op pogchamp: Practices of coherence in massive twitch chat
C Ford, D Gardner, LE Horgan, C Liu, AM Tsaasan, B Nardi, J Rickman
Proceedings of the 2017 CHI conference extended abstracts on human factors …, 2017
1532017
Dynamic demographics: lessons from a large-scale census of performative possibilities in games
DL Gardner, TJ Tanenbaum
Proceedings of the 2018 CHI Conference on human factors in computing systems …, 2018
252018
Skins for sale: Linking player identity, representation, and purchasing practices
A Reza, S Chu, Z Khan, A Nedd, A Castillo, D Gardner
Information in Contemporary Society: 14th International Conference …, 2019
222019
Having skin in the game: How players purchase representation in games
A Reza, S Chu, A Nedd, D Gardner
Convergence 28 (6), 1621-1642, 2022
182022
I like the way the skin looks": Player perspectives on aesthetic appeal and self-representation with video game" Skins
A Reza, A Nedd, S Chu, A Castillo, Z Khan, DL Gardner
iConference 2020 Proceedings, 2020
12*2020
At the edge: Periludic elements in game studies
D Gardner, T Tanenbaum
Game studies 21 (4), 2021
92021
Overcoming the barriers to teaching teamwork to undergraduates in STEM
GR Goldsmith, ML Aiken, HM Camarillo-Abad, K Diki, DL Gardner, ...
CBE—Life Sciences Education 23 (2), es2, 2024
52024
Keepin'it real about race in HCI
ADR Smith, AA Garcia, I Arawjo, A Bennett, K Braswell, B Dosono, ...
Interactions 28 (5), 28-33, 2021
42021
First impressions: Effects of representation on video game covers
D Gardner, S Corvite
Conference Proceedings of DiGRA 2023 Conference: Limits and Margins of Games …, 2023
32023
Thresholds of Interpretation: Interfaces on the periphery of gameplay
DL Gardner
University of California, Irvine, 2021
32021
Exploring the perceptions of race on video game covers
T Nguyen, N Khan, A Berardi, S Corvite, C Norman, DL Gardner
iConference 2020 Proceedings, 2020
32020
Gaming with the subaltern: Workshop on diversity and inclusion in games
CJ Passmore, RL Mandryk, S Schoemann, D Gardner, C MacArthur, ...
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018
32018
Teaching pervasive game design in a zombie apocalypse
TJ Tanenbaum, D Gardner, M Cowling
Extended Abstracts Publication of the Annual Symposium on Computer-Human …, 2017
32017
The access control double bind: How everyday interfaces regulate access and privacy, enable surveillance, and enforce identity
DL Gardner, TJ Tanenbaum
Convergence 30 (3), 1186-1218, 2024
22024
Prosthetic metaphors, rejection, and representation in games
D Gardner, K Hacker
Abstract Proceedings of DiGRA 2022 Conference: Bringing Worlds Together 2022, 2022
22022
Piecing Together Performance: Collaborative, Participatory Research-Through-Design for Better Diversity in Games
DL Gardner, LA Boyd, RT Gardner
IEEE Transactions on Games 16 (3), 683-696, 2024
12024
From pixels to perspectives: exploring perceptions of representation in character design
N Le Tang, EE Moon, JDJG Iniguez, DRM Ramirez, DL Gardner
Information Research an international electronic journal 30 (iConf), 1180-1201, 2025
2025
Chalk, props, and costumes: Two exercises for teaching pervasive game design
J Tanenbaum, D Gardner, M Cowling
CQUniversity, 2017
2017
Gatekeeping Games: A Topographic Consideration of Para-Ludic Borderlands
D Gardner
Abstract Proceedings of DiGRA/FDG 2016 Conference, 2016
2016
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Artículos 1–19