Maciej Świechowski
Maciej Świechowski
QED Software (https://qed.pl/)
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Año
Self-adaptation of playing strategies in general game playing
M Świechowski, J Mańdziuk
IEEE Transactions on Computational Intelligence and AI in Games 6 (4), 367-381, 2013
662013
Improving Hearthstone AI by Combining MCTS and Supervised Learning Algorithms
M Świechowski, T Tajmajer, A Janusz
2018 IEEE Conference on Computational Intelligence and Games (CIG'18), 445-452, 2018
402018
UCT in capacitated vehicle routing problem with traffic jams
J Mańdziuk, M Świechowski
Information Sciences 406, 42-56, 2017
252017
Helping AI to Play Hearthstone: AAIA'17 Data Mining Challenge
A Janusz, T Tajmajer, M Świechowski
2017 Federated Conference on Computer Science and Information Systems …, 2017
222017
Specialization of a UCT-based general game playing program to single-player games
M Świechowski, J Mańdziuk, YS Ong
IEEE Transactions on Computational Intelligence and AI in Games 8 (3), 218-228, 2015
212015
Recent advances in general game playing
M Świechowski, HS Park, J Mańdziuk, KJ Kim
The Scientific World Journal 2015, 2015
202015
Fast interpreter for logical reasoning in general game playing
M Świechowski, J Mańdziuk
Journal of Logic and Computation 26 (5), 1697-1727, 2016
182016
Generic heuristic approach to general game playing
J Mańdziuk, M Świechowski
International Conference on Current Trends in Theory and Practice of …, 2012
172012
Toward an intelligent HS deck advisor: Lessons learned from aaia’18 data mining competition
A Janusz, T Tajmajer, M Świechowski, Ł Grad, J Puczniewski, D Ślęzak
2018 Federated Conference on Computer Science and Information Systems …, 2018
92018
Specialized vs. multi-game approaches to AI in games
M Świechowski, J Mańdziuk
Intelligent Systems' 2014, 243-254, 2015
82015
Granular games in real-time environment
M Swiechowski, D Slęzak
2018 IEEE International Conference on Data Mining Workshops (ICDMW), 462-469, 2018
72018
Simulation-based approach to vehicle routing problem with traffic jams
J Mańdziuk, M Świechowski
2016 IEEE Symposium Series on Computational Intelligence (SSCI), 1-8, 2016
62016
Introducing LogDL–Log Description Language for Insights from Complex Data
M Świechowski, D Ślęzak
2020 15th Conference on Computer Science and Information Systems (FedCSIS …, 2020
42020
Game AI Competitions: Motivation for the Imitation Game-Playing Competition
M Swiechowski
2020 Federated Conference on Computer Science and Information Systems …, 2020
42020
Human-machine cooperation in general game playing
M Swiechowski, K Merrick, J Mandziuk, H Abbass
Proceedings of the IARIA International Conference on Advances in Computer …, 2015
42015
Grail: A Framework for Adaptive and Believable AI in Video Games
M Swiechowski, D Slezak
2018 IEEE/WIC/ACM International Conference on Web Intelligence (WI), 762-765, 2018
32018
A novel game playing based approach to the modeling and support of consensus reaching in a group of agents
M Świechowski, J Kacprzyk, S Zadrożny
The 2016 IEEE Symposium Series on Computational Intelligence (IEEE SSCI 2016), 2016
32016
A hybrid approach to parallelization of Monte Carlo tree search in general game playing
M Świechowski, J Mańdziuk
Challenging Problems and Solutions in Intelligent Systems, 199-215, 2016
32016
Human-machine cooperation loop in game playing
M Swiechowski, K Merrick, J Mandziuk, H Abbass
Int. J. Adv. Intell. Syst 8 (3/4), 310-323, 2015
32015
Prolog versus specialized logic inference engine in General Game Playing
M Świechowski, J Mańdziuk
IEEE Conference on Computational Intelligence and Games, 36-43, 2014
32014
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Artículos 1–20