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Sai-Keung Wong
Sai-Keung Wong
National Yang Ming Chiao Tung University, Taiwan (ROC)
Dirección de correo verificada de cs.nctu.edu.tw - Página principal
Título
Citado por
Citado por
Año
RECODE: an image‐based collision detection algorithm
G Baciu, WSK Wong, H Sun
The Journal of Visualization and Computer Animation 10 (4), 181-192, 1999
1681999
Image-based techniques in a hybrid collision detector
G Baciu, WSK Wong
IEEE Transactions on Visualization and Computer Graphics 9 (2), 254-271, 2003
902003
Optimized evacuation route based on crowd simulation
SK Wong, YS Wang, PK Tang, TY Tsai
Computational Visual Media 3 (3), 243-261, 2017
562017
Adversarial colorization of icons based on contour and color conditions
TH Sun, CH Lai, SK Wong, YS Wang
Proceedings of the 27th ACM International Conference on Multimedia, 683-691, 2019
552019
Effects of interacting with a crowd of emotional virtual humans on users’ affective and non-verbal behaviors
M Volonte, YC Hsu, KY Liu, JP Mazer, SK Wong, SV Babu
2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 293-302, 2020
492020
Image-based collision detection for deformable cloth models
G Baciu, WSK Wong
IEEE Transactions on Visualization and Computer Graphics 10 (6), 649-663, 2004
492004
Hardware-assisted self-collision for deformable surfaces
G Baciu, WSK Wong
Proceedings of the ACM symposium on Virtual reality software and technology …, 2002
462002
A randomized marking scheme for continuous collision detection in simulation of deformable surfaces
WSK Wong, G Baciu
Proceedings of the 2006 ACM international conference on Virtual reality …, 2006
452006
Radial view based culling for continuous self-collision detection of skeletal models
SK Wong, WC Lin, CH Hung, YJ Huang, SY Lii
ACM Transactions on Graphics (TOG) 32 (4), 1-10, 2013
412013
Dynamic interaction between deformable surfaces and nonsmooth objects
WSK Wong, G Baciu
IEEE Transactions on Visualization and Computer Graphics 11 (3), 329-340, 2005
392005
Evacuation simulation with consideration of obstacle removal and using game theory
GW Lin, SK Wong
Physical Review E 97 (6), 062303, 2018
352018
Virtual titration laboratory experiment with differentiated instruction
BJ Wu, SK Wong, TW Li
Computer Animation and Virtual Worlds 30 (3-4), e1882, 2019
342019
Rendering in object interference detection on conventional graphics workstations
G Baciu, WSK Wong
Proceedings The Fifth Pacific Conference on Computer Graphics and …, 1997
311997
Ice melting simulation with water flow handling
SY Lii, SK Wong
The Visual Computer 30, 531-538, 2014
262014
GPU‐based intrinsic collision detection for deformable surfaces
WSK Wong, G Baciu
Computer Animation and Virtual Worlds 16 (3‐4), 153-161, 2005
232005
Robust continuous collision detection for interactive deformable surfaces
WSK Wong, G Baciu
Computer Animation and Virtual Worlds 18 (3), 179-192, 2007
212007
Guidance path scheduling using particle swarm optimization in crowd simulation
SK Wong, PK Tang, FS Li, ZM Wang, ST Yu
Computer Animation and Virtual Worlds 26 (3-4), 387-395, 2015
192015
A heuristic approach to the simulation of water drops and flows on glass panes
KC Chen, PS Chen, SK Wong
Computers & graphics 37 (8), 963-973, 2013
192013
A framework for simulating agent-based cooperative tasks in crowd simulation
SK Wong, YH Chou, HY Yang
Proceedings of the ACM SIGGRAPH symposium on interactive 3D graphics and …, 2018
182018
A study on genetic algorithm and neural network for implementing mini-games
P Charoenkwan, SW Fang, SK Wong
2010 International Conference on Technologies and Applications of Artificial …, 2010
182010
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