RECODE: an image‐based collision detection algorithm G Baciu, WSK Wong, H Sun The Journal of Visualization and Computer Animation 10 (4), 181-192, 1999 | 168 | 1999 |
Image-based techniques in a hybrid collision detector G Baciu, WSK Wong IEEE Transactions on Visualization and Computer Graphics 9 (2), 254-271, 2003 | 90 | 2003 |
Optimized evacuation route based on crowd simulation SK Wong, YS Wang, PK Tang, TY Tsai Computational Visual Media 3 (3), 243-261, 2017 | 56 | 2017 |
Adversarial colorization of icons based on contour and color conditions TH Sun, CH Lai, SK Wong, YS Wang Proceedings of the 27th ACM International Conference on Multimedia, 683-691, 2019 | 55 | 2019 |
Effects of interacting with a crowd of emotional virtual humans on users’ affective and non-verbal behaviors M Volonte, YC Hsu, KY Liu, JP Mazer, SK Wong, SV Babu 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 293-302, 2020 | 49 | 2020 |
Image-based collision detection for deformable cloth models G Baciu, WSK Wong IEEE Transactions on Visualization and Computer Graphics 10 (6), 649-663, 2004 | 49 | 2004 |
Hardware-assisted self-collision for deformable surfaces G Baciu, WSK Wong Proceedings of the ACM symposium on Virtual reality software and technology …, 2002 | 46 | 2002 |
A randomized marking scheme for continuous collision detection in simulation of deformable surfaces WSK Wong, G Baciu Proceedings of the 2006 ACM international conference on Virtual reality …, 2006 | 45 | 2006 |
Radial view based culling for continuous self-collision detection of skeletal models SK Wong, WC Lin, CH Hung, YJ Huang, SY Lii ACM Transactions on Graphics (TOG) 32 (4), 1-10, 2013 | 41 | 2013 |
Dynamic interaction between deformable surfaces and nonsmooth objects WSK Wong, G Baciu IEEE Transactions on Visualization and Computer Graphics 11 (3), 329-340, 2005 | 39 | 2005 |
Evacuation simulation with consideration of obstacle removal and using game theory GW Lin, SK Wong Physical Review E 97 (6), 062303, 2018 | 35 | 2018 |
Virtual titration laboratory experiment with differentiated instruction BJ Wu, SK Wong, TW Li Computer Animation and Virtual Worlds 30 (3-4), e1882, 2019 | 34 | 2019 |
Rendering in object interference detection on conventional graphics workstations G Baciu, WSK Wong Proceedings The Fifth Pacific Conference on Computer Graphics and …, 1997 | 31 | 1997 |
Ice melting simulation with water flow handling SY Lii, SK Wong The Visual Computer 30, 531-538, 2014 | 26 | 2014 |
GPU‐based intrinsic collision detection for deformable surfaces WSK Wong, G Baciu Computer Animation and Virtual Worlds 16 (3‐4), 153-161, 2005 | 23 | 2005 |
Robust continuous collision detection for interactive deformable surfaces WSK Wong, G Baciu Computer Animation and Virtual Worlds 18 (3), 179-192, 2007 | 21 | 2007 |
Guidance path scheduling using particle swarm optimization in crowd simulation SK Wong, PK Tang, FS Li, ZM Wang, ST Yu Computer Animation and Virtual Worlds 26 (3-4), 387-395, 2015 | 19 | 2015 |
A heuristic approach to the simulation of water drops and flows on glass panes KC Chen, PS Chen, SK Wong Computers & graphics 37 (8), 963-973, 2013 | 19 | 2013 |
A framework for simulating agent-based cooperative tasks in crowd simulation SK Wong, YH Chou, HY Yang Proceedings of the ACM SIGGRAPH symposium on interactive 3D graphics and …, 2018 | 18 | 2018 |
A study on genetic algorithm and neural network for implementing mini-games P Charoenkwan, SW Fang, SK Wong 2010 International Conference on Technologies and Applications of Artificial …, 2010 | 18 | 2010 |