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Alexander Marquardt
Alexander Marquardt
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On your feet! enhancing vection in leaning-based interfaces through multisensory stimuli
E Kruijff, A Marquardt, C Trepkowski, RW Lindeman, A Hinkenjann, ...
Proceedings of the 2016 Symposium on Spatial User Interaction, 149-158, 2016
1072016
The effect of narrow field of view and information density on visual search performance in augmented reality
C Trepkowski, D Eibich, J Maiero, A Marquardt, E Kruijff, S Feiner
2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 575-584, 2019
562019
Comparing non-visual and visual guidance methods for narrow field of view augmented reality displays
A Marquardt, C Trepkowski, TD Eibich, J Maiero, E Kruijff, J Schöning
IEEE transactions on visualization and computer graphics 26 (12), 3389-3401, 2020
402020
Non-visual cues for view management in narrow field of view augmented reality displays
A Marquardt, C Trepkowski, TD Eibich, J Maiero, E Kruijff
2019 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2019
262019
Designed emotions: challenges and potential methodologies for improving multisensory cues to enhance user engagement in immersive systems
E Kruijff, A Marquardt, C Trepkowski, J Schild, A Hinkenjann
The Visual Computer 33, 471-488, 2017
222017
Audio-tactile proximity feedback for enhancing 3D manipulation
A Marquardt, E Kruijff, C Trepkowski, J Maiero, A Schwandt, A Hinkenjann, ...
Proceedings of the 24th ACM Symposium on Virtual Reality Software and …, 2018
192018
Tactile hand motion and pose guidance for 3D interaction
A Marquardt, J Maiero, E Kruijff, C Trepkowski, A Schwandt, A Hinkenjann, ...
Proceedings of the 24th ACM Symposium on Virtual Reality Software and …, 2018
142018
Enhancing user engagement in immersive games through multisensory cues
E Kruijff, A Marquardt, C Trepkowski, J Schild, A Hinkenjann
2015 7th International Conference on Games and Virtual Worlds for Serious …, 2015
122015
Multisensory virtual reality exposure therapy
A Marquardt, C Trepkowski, J Maiero, E Kruijff, A Hinkeniann
2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 769-770, 2018
112018
Multisensory proximity and transition cues for improving target awareness in narrow field of view augmented reality displays
C Trepkowski, A Marquardt, TD Eibich, Y Shikanai, J Maiero, K Kiyokawa, ...
IEEE transactions on visualization and computer graphics 28 (2), 1342-1362, 2021
102021
Selection Performance and Reliability of Eye and Head Gaze Tracking Under Varying Light Conditions
A Marquardt, M Steininger, C Trepkowski, M Weier, E Kruijff
2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR), 546-556, 2024
2024
The perspective effect of awe in VR environments: a comparison of first-person and third-person perspectives
H Otsubo, M Lehnort, M Steininger, A Marquardt, F Dollack, Y Hirao, ...
OSF, 2023
2023
Development of a Waterproof Virtual Reality Head-Mounted Display: An Iterative Design Approach
H Otsubo, J Schirm, D Bachmann, A Marquardt, F Dollack, ...
Proceedings of the 28th Annual Meeting of the Virtual Reality Society of …, 2023
2023
Multisensory guidance under sensory constraints in augmented reality
A Marquardt
Universität Bremen, 2023
2023
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Artículos 1–14