Studying Gamification: The Effect of Rewards and Incentives on Motivation G Richter, DR Raban, S Rafaeli Gamification in Education and Business, 21-46, 2015 | 677 | 2015 |
SCHEDULES OF REINFORCEMENT AND GAME EXPERIENCE G Richter, D Raban Proceedings of the Seventh Mediterranean Conference on Information Systems …, 2012 | 9 | 2012 |
Games of Terms Y Nahmias, DKD Feldman, G Richter, DR Raban VT. L. REV. 45, 387, 391–98, 2021 | 7 | 2021 |
Tailoring a Points Scoring Mechanism for Crowd-Based Knowledge Pooling G Richter, DR Raban, S Rafaeli Proceedings of the 51st Hawaii International Conference on System Sciences …, 2018 | 6 | 2018 |
HARNESSING THE POWER OF GAMES TO ENHANCE ORGANIZATIONAL KNOWLEDGE SHARING D Raban, G Richter, Y Corem Systems (ILAIS) Conference June 29, 2011 The Open University of Israel, 73, 2011 | 2 | 2011 |
Assessing the Value of Information in an Augmented Reality City Experience Y Rusho, G Richter, DR Raban Future Internet 16 (12), 448, 2024 | | 2024 |
Persuasive AR Technology for Information Producers DR Y. Rusho, G. Richter The Adjunct Proceedings of the 19th International Conference on Persuasive …, 2024 | | 2024 |
Gamification in crowdsourcing: encouraging quantity and quality contributions G Richter, DR Raban, S Rafaeli 13th ILAIS Conference, Tel Aviv University, Coller School of Management, 2019 | | 2019 |
Scoring Mechanism Experiments in Gamification of Crowd Sourced Knowledge Elicitation/מכניזמים למישחוק תרומת ידע במערכות מיקור קהל מקוונות G Richter University of Haifa (Israel), 2019 | | 2019 |
Gamifying Crowdsourced Contributions: The Impact of The Scoring Mechanism Design on Players’ Behavior in a Game Designed for Pooling Knowledge- Encouraging Quantity and Quality … G Richter, DR Raban, S Rafaeli APA Technology, Mind and Society Conference. Washington, DC, 48-49, 2019 | | 2019 |
Re-playing and quality contribution: The role of the score mechanism design as motivator G Richter, DR Raban, S Rafaeli Meaningful Play 2018, 237-250, 2019 | | 2019 |
Know your crowd: A study on gamification in crowdsourcing to encourage user contributions G Richter, DR Raban, S Rafaeli DHOxSS, University of Oxford, 2018 | | 2018 |
Implementing Elements of Collaborative Learning and Gamification in an Academic Occupational Therapy Program S Zlotnik, D Weissbrem-Padan, G Richter, PL Weiss, S Marcus AOTA Annual Conference, 2017 | | 2017 |
The effect of different score systems on player performance DR Richter, G., Raban, S Rafaeli Proceedings of the 12th Annual Conference of MEITAL, 306-312, 2014 | | 2014 |
Assessing the Value of Information in an Augmented Reality City Experience | | |
VERMONT LAW REVIEW DKD Feldman, G Richter, DR Raban | | |