Turning shortcomings into challenges: Brain–computer interfaces for games A Nijholt, DPO Bos, B Reuderink Entertainment computing 1 (2), 85-94, 2009 | 399 | 2009 |
Brain-computer interfacing and games D Plass-Oude Bos, B Reuderink, B van de Laar, H Gürkök, C Mühl, ... Brain-computer interfaces: applying our minds to human-computer interaction …, 2010 | 190 | 2010 |
Valence, arousal and dominance in the EEG during game play B Reuderink, C Mühl, M Poel International journal of autonomous and adaptive communications systems 6 (1 …, 2013 | 166 | 2013 |
Affective Pacman: A frustrating game for brain-computer interface experiments B Reuderink, A Nijholt, M Poel Intelligent Technologies for Interactive Entertainment: Third International …, 2009 | 107 | 2009 |
Distinguishing between target and nontarget fixations in a visual search task using fixation-related potentials AM Brouwer, B Reuderink, J Vincent, MAJ van Gerven, JBF van Erp Journal of vision 13 (3), 17-17, 2013 | 95 | 2013 |
Human-Computer Interaction for BCI Games: Usability and User Experience D Plass-Oude Bos, B Reuderink, B van de Laar, H Gurkok, C Muhl, ... Cyberworlds (CW), 2010 International Conference on, 277-281, 2010 | 95* | 2010 |
Comparison of PSDA and CCA detection methods in a SSVEP-based BCI-system G Hakvoort, B Reuderink, M Obbink Centre for Telematics & Information Technology University of Twente, 2011 | 75 | 2011 |
Robustness of the common spatial patterns algorithm in the BCI-pipeline B Reuderink, M Poel University of Twente, Tech. Rep, 2008 | 71 | 2008 |
A subject-independent brain-computer interface based on smoothed, second-order baselining B Reuderink, J Farquhar, M Poel, A Nijholt 2011 Annual International Conference of the IEEE Engineering in Medicine and …, 2011 | 57 | 2011 |
Decision-level fusion for audio-visual laughter detection B Reuderink, M Poel, K Truong, R Poppe, M Pantic Machine Learning for Multimodal Interaction: 5th International Workshop …, 2008 | 50 | 2008 |
Games and brain-computer interfaces: The state of the art B Reuderink WP2 BrainGain Deliverable, HMI, University of Twente (September 2008), 1-11, 2008 | 47 | 2008 |
Brainbasher: a BCI game DO Bos, B Reuderink Extended Abstracts of the International Conference on Fun and Games, 36-39, 2008 | 45 | 2008 |
How much control is enough? Influence of unreliable input on user experience B van de Laar, DPO Bos, B Reuderink, M Poel, A Nijholt IEEE transactions on cybernetics 43 (6), 1584-1592, 2013 | 42 | 2013 |
How much control is enough? Influence of unreliable input on user experience B van de Laar, DPO Bos, B Reuderink, M Poel, A Nijholt IEEE transactions on cybernetics 43 (6), 1584-1592, 2013 | 42 | 2013 |
The impact of loss of control on movement BCIs B Reuderink, M Poel, A Nijholt IEEE transactions on neural systems and rehabilitation engineering 19 (6 …, 2011 | 32 | 2011 |
Physiological signals distinguish between reading emotional and non-emotional sections in a novel AM Brouwer, M Hogervorst, B Reuderink, Y van der Werf, J van Erp Brain-computer interfaces 2 (2-3), 76-89, 2015 | 31 | 2015 |
Evaluating user experience of actual and imagined movement in BCI gaming B van de Laar, B Reuderink, DPO Bos, D Heylen Interdisciplinary Advancements in Gaming, Simulations and Virtual …, 2012 | 28 | 2012 |
Guessing what’s on your mind: using the N400 in Brain Computer Interfaces M van Vliet, C Mühl, B Reuderink, M Poel Brain Informatics: International Conference, BI 2010, Toronto, ON, Canada …, 2010 | 15 | 2010 |
Actual and imagined movement in BCI gaming BLA van de Laar, DO Bos, B Reuderink, DKJ Heylen Proceedings of the International Conference on Artificial Intelligence and …, 2009 | 15 | 2009 |
Robust brain-computer interfaces B Reuderink | 10 | 2011 |