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Christian Luksch
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Litevis: integrated visualization for simulation-based decision support in lighting design
J Sorger, T Ortner, C Luksch, M Schwärzler, E Gröller, H Piringer
IEEE Transactions on Visualization and Computer Graphics 22 (1), 290-299, 2015
402015
Fast light-map computation with virtual polygon lights
C Luksch, RF Tobler, R Habel, M Schwärzler, M Wimmer
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and …, 2013
332013
Fast percentage closer soft shadows using temporal coherence
M Schwärzler, C Luksch, D Scherzer, M Wimmer
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and …, 2013
212013
Bridging the gap between visual exploration and agent-based pedestrian simulation in a virtual environment
M Brunnhuber, H Schrom-Feiertag, C Luksch, T Matyus, G Hesina
Proceedings of the 18th ACM symposium on Virtual reality software and …, 2012
182012
Interactive Multi-View Facade Image Editing.
P Musialski, C Luksch, M Schwärzler, M Buchetics, S Maierhofer, ...
VMV, 131-138, 2010
162010
Incrementally baked global illumination
C Luksch, M Wimmer, M Schwärzler
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and …, 2019
152019
Realtime HDR rendering
C Luksch
Graduation Project. Institute of Computer Graphics and Algorithms, TU Vienna, 2007
142007
LightGuider: Guiding Interactive Lighting Design using Suggestions, Provenance, and Quality Visualization
A Walch, M Schwärzler, C Luksch, E Eisemann, T Gschwandtner
IEEE transactions on visualization and computer graphics 26 (1), 569-578, 2019
112019
Real-time rendering of glossy materials with regular sampling
C Luksch, RF Tobler, T Mühlbacher, M Schwärzler, M Wimmer
The Visual Computer 30 (6), 717-727, 2014
92014
Reconstructing Buildings as Textured Low Poly Meshes from Point Clouds and Images.
I Reisner-Kollmann, C Luksch, M Schwärzler
Eurographics (Short Papers), 17-20, 2011
92011
Lens flare prediction based on measurements with real-time visualization
A Walch, C Luksch, A Szabo, H Steinlechner, G Haaser, M Schwärzler, ...
The Visual Computer 34 (9), 1155-1164, 2018
62018
LiteMaker: Interactive Luminaire Development using Progressive Photon Tracing and Multi-Resolution Upsampling.
K Krösl, C Luksch, M Schwärzler, M Wimmer
VMV, 1-8, 2017
52017
Forced Random Sampling: fast generation of importance-guided blue-noise samples
D Cornel, RF Tobler, H Sakai, C Luksch, M Wimmer
The Visual Computer 33 (6), 833-843, 2017
32017
Real-time Approximation of Photometric Polygonal Lights
C Luksch, L Prost, M Wimmer
Proceedings of the ACM on Computer Graphics and Interactive Techniques 3 (1 …, 2020
22020
An Automated Verification Workflow for Planned Lighting Setups using BIM
A Walch, K Krösl, C Luksch, D Pichler, T Pipp, M Schwärzler
REAL CORP 2018–EXPANDING CITIES–DIMINISHING SPACE. Are “Smart Cities” the …, 2018
22018
Implementation of an improved billboard cloud algorithm
C Luksch
na, 2009
22009
Real-time Shadows in CG
C Luksch
Forced Random Sampling
D Cornel, RF Tobler, H Sakai, C Luksch, M Wimmer
Pixel Accurate Shadows with Shadow Mapping
C Luksch
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