Effect of first impressions in tourism by using walk rally application Y Ieiri, T Mizukami, Y Nakajima, R Ayaki, R Hishiyama 2017 International Conference on Culture and Computing (Culture and …, 2017 | 10 | 2017 |
Vision-based indoor positioning (VBIP)-an indoor AR navigation system with a virtual tour guide HY Tsai, Y Kuwahara, Y leiri, R Hishiyama Collaboration Technologies and Social Computing: 25th International …, 2019 | 8 | 2019 |
Evaluation of a campus navigation application using an AR character guide Y Kuwahara, H Tsai, Y Ieiri, R Hishiyama Collaboration Technologies and Social Computing: 25th International …, 2019 | 7 | 2019 |
Walk rally application development environment suitable for individual situations Y leiri, Y Nakajima, R Hishiyama Proceedings of the 10th International Conference on E-Education, E-Business …, 2019 | 4 | 2019 |
A Walk Rally Application to Motivate Users to Visit Potential Sightseeing Resources Y Ieiri, Y Nakajima, R Ayaki, R Hishiyama 2017 IEEE 41st Annual Computer Software and Applications Conference (COMPSAC …, 2017 | 4 | 2017 |
A Novel Excavation of Fortuitous Tourism Resources Candidates by Analyzing Emotional Information Y Ieiri, R Hishiyama Proceedings of the 2020 2nd International Conference on Image, Video and …, 2020 | 3 | 2020 |
Walk rally application for revitalizing shopping areas Y Ieiri, R Hishiyama, Y Nakajima Proceedings of the 9th International Symposium on Information and …, 2018 | 3 | 2018 |
Attempt to mitigate congestion by providing latent information with walk-rally application Y Ieiri, Y Nakajima, R Hishiyama Proceedings of the 9th International Conference on E-Education, E-Business …, 2018 | 3 | 2018 |
Design of Traditional Cultural Experiences Using Augmented Reality Based on Environmental Presence Y Ieiri, HY Tsai, K Mizobuchi, S Tengfei, R Hishiyama IEEE Transactions on Human-Machine Systems 53 (2), 390-400, 2023 | 2 | 2023 |
Investigating the effect of augmented reality technology on traditional culture experience motivation by using a novel Tosenkyo application K Mizobuchi, HY Tsai, Y Ieiri, R Hishiyama, S Tengfei 2022 61st Annual Conference of the Society of Instrument and Control …, 2022 | 2 | 2022 |
Value creation framework for tourist destinations based on designable evaluation network Y Ieiri, S Tengfei, R Hishiyama Social Networks 71, 1-11, 2022 | 1 | 2022 |
Discovering multiple clusters of sightseeing spots to improve tourist satisfaction using network motifs T Shao, Y Ieiri, R Hishiyama IEICE TRANSACTIONS on Information and Systems 104 (10), 1640-1650, 2021 | 1 | 2021 |
AI 倫理教育におけるケーススタディの適用 菱山玲子, 家入祐也 第 83 回全国大会講演論文集 2021 (1), 323-324, 2021 | 1 | 2021 |
Toyama de Walking: Practice of Location-Based Data Collection Using Augmented Reality Applications Y Ieiri, HY Tsai, R Hishiyama ICT Systems and Sustainability: Proceedings of ICT4SD 2020, Volume 1, 805-813, 2021 | 1 | 2021 |
Value Creation Framework Based on Designable Evaluation Network Y Ieiri, S Tengfei, R Hishiyama Proceedings of the 2020 5th International Conference on Cloud Computing and …, 2020 | 1 | 2020 |
AR-PoI を用いた誘導時における被誘導者の行動分析 檜物大輝, 家入祐也, 蔡弘亞, 菱山玲子 第 82 回全国大会講演論文集 2020 (1), 227-228, 2020 | 1 | 2020 |
Requirements for Development of Navigation Application Using AR Technology--Lessons Learned of Behavior Prediction Simulation of Guided People Y Ieiri, T Hung-Ya, I Tamura, R Hishiyama ITE Technical Report; ITE Tech. Rep. 44 (6), 145-150, 2020 | 1 | 2020 |
Compact model mapping based on precise sparse point cloud matching HY Tsai, Y Ieiri, R Hishiyama 電子情報通信学会技術研究報告= IEICE technical report: 信学技報 119 (421 …, 2020 | 1 | 2020 |
A proposal of interaction analysis framework for multilingual discussion Y Liao, Y Ieiri, R Hishiyama Proceedings of the 10th International Conference on E-Education, E-Business …, 2019 | 1 | 2019 |
情報統合過程にもとづく潜在的観光資源発掘手法の構築 家入祐也, 中島悠, 菱山玲子 電子情報通信学会論文誌 D 101 (9), 1325-1333, 2018 | 1 | 2018 |