Nathan Holbert
Nathan Holbert
Teachers College, Columbia University
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From Blocks to Text and Back: Programming Patterns in a Dual-Modality Environment
D Weintrop, N Holbert
Proceedings of the 2017 ACM SIGCSE Technical Symposium on Computer Science …, 2017
Leveraging cultural values and “ways of knowing” to increase diversity in maker activities
N Holbert
International Journal of Child-Computer Interaction 9, 33-39, 2016
Computational thinking in constructionist video games
D Weintrop, N Holbert, MS Horn, U Wilensky
International Journal of Game-Based Learning (IJGBL) 6 (1), 1-17, 2016
Sandboxes for model-based inquiry
C Brady, N Holbert, F Soylu, M Novak, U Wilensky
Journal of Science Education and Technology 24 (2-3), 265-286, 2015
Constructible authentic representations: designing video games that enable players to utilize knowledge developed in-game to reason about science
NR Holbert, U Wilensky
Technology, Knowledge and Learning 19 (1-2), 53-79, 2014
FormulaT racing: Designing a game for kinematic exploration and computational thinking
N Holbert, U Wilensky
Proceedings of the 7th Games, Learning, & Society Conference, 2011
Bots for Tots: Building Inclusive Makerspaces by Leveraging Ways of Knowing
N Holbert
Proceedings of the The 15th International Conference on Interaction Design …, 2016
Designing educational video games to be objects-to-think-with
N Holbert, U Wilensky
Journal of the Learning Sciences 28 (1), 32-72, 2019
Redefining constructionist video games: Marrying constructionism and video game design
D Weintrop, N Holbert, U Wilensky, M Horn
Proceedings of the Constructionism 2012 Conference. Athens, Greece, 2012
Bringing constructionism to action gameplay
N Holbert, L Penney, U Wilensky
Proceedings of Constructionism, 2010
Representational congruence: Connecting video game experiences to the design and use of formal representations
N Holbert, U Wilensky
Proceedings of Constructionism, 2012
The powerful ideas of making: Building beyond the curriculum
N Holbert
Journal of Innovation and Entrepreneurship 5 (1), 1-7, 2016
Designing video games that encourage players to integrate formal representations with informal play
N Holbert, U Wilensky
International Society of the Learning Sciences (ISLS), 2012
FormulaT racing
N Holbert, U Wilensky
Evanston, IL: Center for Connected Learning and Computer-based Modeling, 2010
Afrofuturism as critical constructionist design: building futures from the past and present
N Holbert, M Dando, I Correa
Learning, Media and Technology 45 (4), 328-344, 2020
The thinking hand: Embodiment of tool use, social cognition and metaphorical thinking and implications for learning design
F Soylu, C Brady, N Holbert, U Wilensky
The Annual Meeting of the American Educational Research, Philadelphia, PA, 2014
N Holbert, U Wilensky
Evanston, IL: Center for Connected Learning and Computer-based Modeling, 2012
FormulaT racing: Combining gaming culture and intuitive sense of mechanism for video game design
N Holbert, U Wilensky
International Society of the Learning Sciences (ISLS), 2010
Remixing Wakanda: Envisioning Critical Afrofuturist Design Pedagogies
MB Dando, N Holbert, I Correa
Proceedings of FabLearn 2019, 156-159, 2019
Designing Constructionist Futures: The Art, Theory, and Practice of Learning Designs
N Holbert, M Berland, YB Kafai
MIT Press, 2020
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