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Niko Vegt
Niko Vegt
Otros nombresN.J.H. Vegt
Senior Researcher, Erasmus University Rotterdam & Delft University of Technology
Dirección de correo verificada de tudelft.nl - Página principal
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Año
Persuasive Game Design: A model and its definitions
VT Visch, NJH Vegt, H Anderiesen, K Van der Kooij
CHI 2013: Workshop Designing Gamification: Creating Gameful and Playful …, 2013
812013
Designing gamification to guide competitive and cooperative behavior in teamwork
N Vegt, V Visch, H de Ridder, A Vermeeren
Gamification in education and business, 513-533, 2015
492015
Designing a system of interactive robots for training collaborative skills to autistic children
M Dimitrova, N Vegt, E Barakova
2012 15th International Conference on Interactive Collaborative Learning …, 2012
252012
A case study on gamified interventions for team cohesion in factory work
N Vegt, V Visch, A Vermeeren, H Ridder
Human technology 14 (2), 176–208-176–208, 2018
172018
Player Experiences and Behaviors in a Multiplayer Game: Designing game rules to change interdependent behavior
N Vegt, V Visch, A Vermeeren, H de Ridder
International Journal of Serious Games 3 (4), 2016
152016
Balancing Game Rules for Improving Creative Output of Group Brainstorms.
N Vegt, V Visch, A Vermeeren, H de Ridder, Z Hayde
International Journal of Design 13 (1), 2019
82019
How to use participatory design to develop an eHealth intervention to reduce preprocedural stress and anxiety among children visiting the hospital: The Hospital Hero app multi …
CC Poot, E Meijer, A Bruil, M Venema, NJH Vegt, N Donkel, V van Noort, ...
Frontiers in Pediatrics 11, 1132639, 2023
52023
Study protocol for the development of a European eHealth platform to improve quality of life in individuals with Huntington's Disease and their partners (HD-eHelp study): a …
PJC Van Lonkhuizen, NJH Vegt, E Meijer, E Van Duijn, ST de Bot, ...
Frontiers in Neurology 12, 719460, 2021
42021
Prototype Application for the Treatment of Achilles Tendinopathy
L Knöps, V Visch, J Kraal, N Vegt, RJV RJ
12021
Social gaming rules: Changing people's behavior through games
NJH Vegt, VT Visch
CHI 2013: Gamejam Workshop, Paris, France, 27 April-2 May 2013, 2013
12013
Erasing stigmas through storytelling: why interactive storytelling environments could reduce health-related stigmas
N Vegt, V Visch, W Spooren, EFC van Rossum, AWM Evers, ...
Design for Health, 1-32, 2024
2024
Enhancing desirable food behaviors by increasing or decreasing disgust: Designing and testing infographics
HNJ Schifferstein, M Lemke, NJH Vegt
International Journal of Design 17 (3), 41-61, 2023
2023
Interactive storytelling design to reduce weight-related stigma
VT Visch, NJH Vegt, AGC van Boeijen
37th Annual Conference of the European Health Psychology Society, 2023
2023
H20 Development of the Huntington support app: from design directions to prototype
P van Lonkhuizen, N Vegt, E Meijer, E van Duijn, S de Bot, N Chavannes, ...
Journal of Neurology, Neurosurgery & Psychiatry 93 (Suppl 1), A70-A70, 2022
2022
Designing interactive storytelling to reduce obesity stigma
NJH Vegt, VT Visch, AGC van Boeijen
European Congress on Obesity: Zoomforward22, 2022
2022
Reasons for not reaching or using web-based self-management applications, and the use and evaluation of Oncokompas among cancer survivors, in the context of a randomised …
L Knöps, V Visch, J Kraal, N Vegt, RJV RJ
2021
'Er is nog één smal stoeltje vrij. Wat doe je?’: Spel maakt stigmatisering van overgewicht bespreekbaar
NJH Vegt, VT Visch, AGC van Boeijen, W Spooren
Onze Taal 90 (1), 18-20, 2021
2021
Teamwork Gamification A designer's perspective
N Vegt
2018
Compete or cooperatie? Changing social behavior through game elements
NJH Vegt
Games for health Europe in Amsterdam, 2012
2012
Understanding the use of game elements for persuasion in ambient intelligent environments
NJH Vegt
Designing persuasive environments 2012, International joint conference on …, 2012
2012
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Artículos 1–20